Mental Ray Fast Subsurface Scattering Tutorial

This tutorial will be put on our skin realistic … This concludes the tutorial for the skin shader, hope it was fun… Two things to look for are the apparent softening of bumps and small structures, and a slight bleed of light into shadow areas

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1 Subsurface scattering skin shader tutorial
1.1 Introduction … 1
1.2 Realistic skin …4
1.3 Tuning scattering on your own … 10
1.3.1 Subdermal scattering – the meaty stuff … 10
1.3.2 Epidermis – the top layer … 13
1.3.3 The layers in context and with textures … 15
1.3.4 Sweet specularity … 19
1.3.5 It\\\’s in the eyes … 23
1.4 Advanced methods … 26
1.4.1 Environment lighting of Globulous … 26
1.5 Technical considerations … 30
1.5.1 Application of the shader … 30
1.5.2 Parameters, names and useage … 30
1.5.3 Shader declaration … 31
1.6 Inspirational Gallery … 33
1.6.1 Standard lighting … 33
1.6.2 Environment Lighting … 36
1.6.3 Displacement … 38

Download Mental Ray Fast Subsurface Scattering Tutorial pdf from images.autodesk.com, 43 pages, 1490.88KB.
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