Using Autodesk HumanIK Middleware to Enhance Character Animation for Games

Top Reasons for Using Autodesk HumanIK Middleware … 3, Overview of Autodesk HumanIK Middleware … 5, Dataflow Using Autodesk HumanIK … 10, Appendix … 14, Create Character Animations Faster, Enhance Gameplay with Realistic Animation, Develop Custom Character Behaviors, Manage More Animation Data More Easily, Integration in the Unreal Engine 3 Game Engine…

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Using Autodesk HumanIK Middleware to Enhance Character Animation for Games

  • Top Reasons for Using Autodesk HumanIK Middleware … 3а
  • Create Character Animations Faster … 3а
  • Enhance Gameplay with Realistic Animation … 3а
  • Develop Custom Character Behaviors … 3а
  • Manage More Animation Data More Easily … 3а
  • Integration in the Unreal Engine 3 Game Engine … 3а
  • Artist-Friendly Workflow … 4а
  • Squash and Stretch … 4а
  • Overview of Autodesk HumanIK Middleware … 5а
  • Inverse Kinematics … 5а
  • Autodesk HumanIK in Action … 6а
  • The Autodesk HumanIK Application Programming Interface … 7а
  • Autodesk HumanIK Characters … 8а
  • Character States … 9а
  • Effector Set States … 9а
  • Property Set States … 9а
  • How Autodesk HumanIK Can Solve Common Problems in Game Character
  • Production … 9а
  • Foot and Hand Contact … 9а
  • Character-to-Character Interaction … 10а
  • Character-and-Prop Interaction … 10а
  • Dataflow Using Autodesk HumanIK … 10а
  • HumanIK Retargeting Dataflow … 10а
  • How Autodesk HumanIK Works with the Game Engine … 12а
  • How Autodesk HumanIK Fits into a Production Workflow … 13а
  • Appendix … 14а
  • Specifications … 14а
  • HumanIK Terms… 15а
  • Character States … 15а
  • Effector … 15а
  • Property Set State … 15а
  • Pull … 15а
  • Reach … 15а
  • Resist … 15а

 

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